water music in a public bath

by Bernie DeKoven on May 24, 2012

I was inexorably led to this post about an artist named Nomura, who was in the process of rehearsing for a performance in a Japanese public bath.

I quote, liberally:

“After warming up their voices, it was time to get changed and go into the bathing area. Here the participants practised making sounds through drumming and stroking the water. Divided into three groups, they made alternating sounds through their hands, the bath water and the tubs. The groups also talked among themselves and all kinds of sounds and timbre were created, which also resonated very well thanks to the high ceiling. The boys and girls were also separated into separate baths. They would listen to and compare each other’s sounds, before then trying to imitate them and experiment with different sounds.”

When asked the obvious “why a public bath?” Nomoru explained:

 ”I love baths and sento public baths. I like the resonance of sound in the space of the sento. Although sento are getting less and less, because I heard that in Senju there were lots I thought that I wanted to do this. I’ve previously done a music event in a bath once in the past, in Fukuoka. The sound of “playing” the bath water, in other words, the splish-splash sound of the water, is really rich, and the sento is an environment where you can hear that sound very well.”

And I opine:

This is playfulness, personified – a musician who appreciates the sound of water in a public bath enough to build a concert around it. And, even more, a musician who brings to his concert spontaneity and children, and fun.

In his words:

“If they have some fun, that will be the best thing. For me this is a job but for the performers, I want them to be involved and to enjoy themselves. If it was just about showing my own work I would call the event “Makoto Nomura Solo Concert” or “Makoto Nomura’s Bath Concert”, right? I want to make an event where both the performers and the audience participate.”

Unfortunately, we are not able to provide a video of the performance, as it is still in rehearsal. However, we can share a video or several demonstrating other manifestations of Nomura’s playful art.

A little clothespin music:

YouTube Preview Image

A little hose music:

YouTube Preview Image

And, for a finale, the entertaining and instructional book music:

YouTube Preview Image

 

{ 0 comments }

spirals, bridges, and Dan Deacon, too

by Bernie DeKoven on May 23, 2012

Human spirals. We used to make them during New Games Festivals. They went something like this:

YouTube Preview Image

Sometimes, after everyone was huddled in the spiral, we asked the people in the middle to work their way out, without letting go of each other’s hands, weaving their way under people’s joined hands, until everyone was in something like a line or maybe even a circle.

They were fun.

Then came this guy Dan Deacon, musician, inventor of the Dancing Human Tunnel

YouTube Preview Image

and now this is what people think of when you say “human spiral”

YouTube Preview Image

And so it goes.

{ 1 comment }

Playborhood

May 22, 2012

Mike Lanza, who writes a visionary blog called “Playborhood,” has recently published an inspiring, and yet pragmatic book showing how you, too, can “turn your neighborhood into a place for play.” I’ve been following Mike’s gently revolutionary activities for a while now, and, whenever I find myself too moved by articles to keep them to [...]

MORE

The Octopus and the Rubik’s cube

May 21, 2012

Hanna Wirman is interested in “Computer games, Game cultures, Women players, Gender, Identity, User-generated content, Participatory cultures, Fan cultures, Game artistry, Mobile games, Pervasive games, Non-human animal play.” Her blog, Ludus Animalis, is about: “animals, play, technology and design.” And it’s a treasure of deep thinking and caring and innovative efforts to focus our burgeoning ingenuity on [...]

MORE

Titanic, the puzzle

May 18, 2012

It’s called Titanic. It’s a puzzle. Made by a very reputable puzzle-making company, which, in the USA, is called Smart Tangoes, USA. Don’t think about it. Play it online. For free. Download the app. Also for free. Currently. A beautifully made app, actually. With moving water and desperate people to save and so very much [...]

MORE

storytelling and alzheimers

May 17, 2012

Joanne Silbernur of NPR told this story about storytelling. Storytelling is one of the most ancient forms of communication — it’s how we learn about the world. It turns out that for people with dementia, storytelling can be therapeutic. It gives people who don’t communicate well a chance to communicate. And you don’t need any training [...]

MORE

Stoepranden

May 16, 2012

My interest in street games, both traditional and new, continues unabated. I suppose because of their informality, because they invite play – open to everyone –  and because they are so elegantly designed (easy to understand, clear rules, clear boundaries, easy to adapt). Recently, a friend of mine shared the following. “The Dutch championship of [...]

MORE

hoog houden

May 15, 2012

In response to yesterday’s post describing the sport of Fistball, one of our recent Dutch correspondents, Sylvan Steenhius, wanted us to know about a game called “hoog houden,” which, he explains is “literally translated to ‘keeping high up’.” Sylvan continues: Quite popular in the streets of the Netherlands, it involves players kicking a ball up into the air [...]

MORE

Fistball

May 14, 2012

On behalf of the International Fistball Association, we are pleased to introduce you to the sport of Fistball. According to the International World Games Association:  ”…there is ‘striking’ similarity between volleyball and fistball: the object of both games is to place the ball in the opponents’ half of the field in such a way that [...]

MORE

play with your trash

May 11, 2012

Whether or not the idea of using these playful, stick-on designs to entice people to throw their trash away properly was inspired by the Fun Theory initiative, it’s a fun idea, and it probably works better than most. Good play design – simple, and yet enticing – a hint of a familiar challenge was all it [...]

MORE