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Ludicorp, Flickr, the Game, and the Styles of Playing

The company that produces one of my favorite photo-sharing technologies, Flickr (recently purchased by Yahoo), calls itself "Ludicorp" - a name most worthy of our critically ludic attention. It's cute, all right. But, as we must ask of anyone attributing ludicness to themselves, do they really mean it?

They call their product line "Groupware for Play," explaining: "we're building a better platform for real time interaction online." Groupware for play. What meaningful goal. A better platform for interaction. What noble purpose!

To understand how they really view themselves and their mission, look at how they choose to describe their corporate philosophy on their "About" page (probably pronounced "aboot" - since they're from Canada):
"Business owners do not normally work for money either. They work for the enjoyment of their competitive skill, in the context of a life where competing skillfully makes sense. The money they earn supports this way of life. The same is true of their businesses. One might think that they view their businesses as nothing more than machines to produce profits, since they do closely monitor their accounts to keep tabs on those profits.

"But this way of thinking replaces the point of the machine's activity with a diagnostic test of how well it is performing. Normally, one senses whether one is performing skillfully. A basketball player does not need to count baskets to know whether the team as a whole is in flow. Saying that the point of business is to produce profit is like saying that the whole point of playing basketball is to make as many baskets as possible. One could make many more baskets by having no opponent.

"The game and styles of playing the game are what matter because they produce identities people care about. Likewise, a business develops an identity by providing a product or a service to people. To do that it needs capital, and it needs to make a profit, but no more than it needs to have competent employees or customers or any other thing that enables production to take place. None of this is the goal of the activity."

"The game and the styles of playing the game are what matter..." Gotta love it.

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Blogger Bill Harris said...

I didn't go that far, but I did make the point that we use fun (joking or playing, and then seeing how others react) as one way to build trust in organizations and that we should explicitly add that to our online interactions to build the sort of trust there we expect (or hope for) in f2f interactions. Maybe I'll have to check these folks out. Thanks!

 
Blogger Ianus said...

You can see their sense of game, fun and playing very well in the photostream of Caterina. She is one of the cofounders of Ludicorp together with her husband Stewart and currently you can find some results of playing around with a new feature on her camera (half and half).

The other part of her recent stream contains the Ludicorp gang going out for Japanese lunch and on the way over they give their opinion on a parked Hummer 2. Later on I found out that fuh2 was a popular tag on Flickr.

Very playful...

 

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