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Creating Passionate Users: Creating playful users...

In her excellent article "Creating Passionate Users: Creating playful users...," Kathy Sierra arrives at a pithy point in her discussion of playfulness and computer users:
"But playfulness doesn't have to mean games.

"Helping people feel just a little more playful, especially if it's connected to their work, or with anything they do that's more typically associated with words like painful, tedious, boring, stressful (as opposed to words like 'fun'), doesn't have to mean giving them a game. Even something as simple as making your documentation more compelling (and even a little whimsical), can make a huge difference."
To which I can't help adding yes, and yes again. Helping people feel just a little more playful is what it's all about, isn't it? Helping them feel a just a little more playful means helping them feel a little more positive and a little more empowered and a little healthier and a little stronger and a little more together and a little more alive.

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