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One button games, continued

I read about Timed Climb in the Ultimate Insult weblog. I played. I was pleased. I was especially pleased by the fact that all I needed to use was the space bar. Because, as you so well know, I have a particular fascination with and respect for one-button games, as so previously described in my article "One Button Games."

As I was looking at the aforementioned article, I noticed that there were two comments, and one of them directed us to Globz. And so I went to Globz. And I saw these "minigames" on the top. And I played, o, I don't know why, Twin Spin. And, lo, it was a one-button game, of remarkably fun one-buttonness.

You get these two, well, balls, tied together, one orbiting the other, see, and when you hold down your button down, the other ball does the orbiting. So, with carefully timed button presses, you can actually make it walk. And there's a game called Kayak that uses a similar movement principle, but in a completely different environment - a flowing stream.

And I was again pleased. I was, in fact, deeply pleased.


Bernie DeKoven, funsmith

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Anonymous Anonymous said...

Hi, I share your enthusiasm for one button games. In fact, I'm in the process of developing a few for mobile phones for which they are particularly suited I think.

 

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