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Serious Leisure

I started today looking about for things to take seriously. Just as I was about to give in to it all, I found this article about Serious leisure. I know. I know. It doesn't sound serious enough. Nothing can, really. But wait. Let me quote:

Serious Leisure "...is the systematic pursuit of an amateur, hobbyist, or volunteer core activity that is highly substantial, interesting, and fulfilling and where, in the typical case, participants find a career in acquiring and expressing a combination of its special skills, knowledge, and experience (Stebbins, 1992, p.3). The adjective 'serious' (a word Stebbins's research respondents often used) embodies such qualities as earnestness, sincerity, importance, and carefulness. This adjective, basically a folk term, signals the importance of these three types of activity (serious, casual and project-based) serious leisure in the everyday lives of participants, in that pursuing the three eventually engenders deep self-fulfillment."

It's hard to think of all those people who have dedicated so much of themselves to the memory of 9/11 as engaging in anything as trivial as leisure. But it's serious leisure. It's something they choose, out of their own free will and time, not for money or glory, but because they find it rewarding. Rewarding as in the kind of rewards you get from doing things you believe in, from doing things you think are "right."

Casual leisure?

"Casual leisure is immediately intrinsically rewarding, relatively short-lived pleasurable activity requiring little or no special training to enjoy it. It is fundamentally hedonic, engaged in for the significant level of pure enjoyment, or pleasure, found there...Serious leisure is further distinguished from casual leisure by six characteristics found exclusively or in highly elaborated form only in the first. These characteristics are 1) need to persevere at the activity, 2) availability of a leisure career, 3) need to put in effort to gain skill and knowledge, 4) realization of various special benefits, 5) unique ethos and social world, and 6) an attractive personal and social identity."

It seems to me that in a slightly better and more uniformly affluent world, these distinctions would not be that easy to draw. The Casual Leisure of the immediately rewarding would be just about the same as "playing." "Project-based leisure," the "short-term, moderately complicated, either one-shot or occasional, though infrequent, creative undertaking carried out in free time," would be known as "learning." And the serious leisure of doing what you want most to do - "living."



Thanks for this leisurely find go to Funscout Joey Grey

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Anonymous noise said...

While I have no disrespect for serious leisure, and engage in quite a lot of it myself, I fear that adults tend to see it as the only acceptable form of leisure. But what's so wrong about casual leisure--"playing," as you say-- that so many grown-ups don't find value in it?

Watching television seems to be the only form of casual leisure in which the majority of adults engage, yet it's so passive, dull and unrewarding that few people realize how much of their "free" time the activity consumes and what a weak form of casual leisure it is. Indeed, if you apply the term "playing" to casual leisure, TV is antonymous with the definition.

I wouldn't suggest eliminating television from everyday life (I've been known to watch a few shows almost religiously), but why are adults who engage in other forms of casual leisure so few and far between? How can more free play between grown-ups be promoted in everyday life? And where does one find others who share the desire--nay, the *need*--for active, casual leisure?

 
Blogger Bernie said...

Serious Leisure. Serious Games. I think these are basically well-intentioned efforts to bring some element of play into the adult reaches of a society that has, for generations, less and less able to justify any activity that doesn't directly connect to material gain, for someone. Even the charitable efforts of the very seriously leisured are rarely persued for the sheer "joy of giving," and far more often undertaken on behalf of a tax break.

Even the blessedly casual leisure of watching TV is more and more deeply disturbed by an incessant static of "calls to action" - from the news media and the endless commentators, to the even more endless advertisers. And what about Darfur? What're we doing spending our valuable time exchanging comments on a weblog devoted to fun when the reported world needs us so desperately and entirely?

I think I can tell you why.

In this culture and at this time, we need permission to play. Even though we're all grown-up and bristling with authority, we need permission. That's why, 35 years ago, back when I was teaching at the Games Preserve, the work of Dr. Mihalyi Csikszentmihaly, the "flow" guy, became a center piece of my curriculum. A doctor. A permission-giver. An authority who could give serious purpose, even to our casual leisure. And then came the positive psychologists and the psychobiochemists with yet more seriousness, and yet further permission.

Lately, though, I've come to believe that our thirst for permission to play is not going to be slaked by scientific method or authority. I've come to believe that the only thing that can really help us to play more, and play more freely, is playing, is playing freely, is playing more freely, with more people and other living things, more often. I think the only people who can give us the permission we can really use are those who are already playing, those who are already having fun. Seriously. You, by your playing, me by mine, we are the permission-givers.

 
Anonymous noise said...

Agreed... acceptable behavior is defined not so much by "authorities" as it is by culture. For example, we live in a culture where speeding is illegal, yet many who consider themselves law-abiding citizens see nothing at all wrong with driving well over the posted speed limits. "Everyone else does it," I often hear, "so why shouldn't I?"

Similarly, the more adults engage in casual leisure, the more adults are likely to see it as acceptable.

Play on, play on!

 

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