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Questions games

There's a weblog called Question of the Day, which, as advertised, asks questions, every, apparently, day. Questions like: How many boxes of cereal are in your kitchen?. What makes this site work so well is: the cleverness of the questions, the responses of the readers, and the rule that when you respond to a question, you must add another question of your own. For example, the first response to the cereal question went like this:
"6 open and 4 or 5 unopened.

How many pairs of jeans do you own?"
The next:
"I own 15-20 pairs of jeans.

How many siblings do you have?"
et, most wonderfully, cetera.

I played a game like this at a NASAGA conference years ago. We were learning about a process for discussing a book. The leader began with a question. Anyone who wanted to respond answered, and then concluded by asking another question. As we progressed, our questions and responses became increasingly more genuine. It was strange, odd, even, because the structure didn't allow for what we commonly think of as "conversation" or even "discussion." And yet, as we progressed, we each experienced the development of a deeply and honestly shared inquiry, and understanding.

Then, of course, there's the Questions Game that has become a standard among improvisational theater games, and was enshrined by the not-yet-dead Rosencrantz and Gildenstern in the Tom Stoppard play - in which everything anyone says has to be a question?

And then there are the games of Two Answers and Plenty Questions as described elsewhere by yours, the funsmith, truly.

Play on!



from Bernie DeKoven, funsmith

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Blogger Sandra Dickinson said...

Its cosmic your post about question games today. I just posted some things I think about what you think. I went so far as to suggest a what-if combination of your Questioning Game and your version of Duck-Duck-Goose. Where we get questions going one way and answers going the other way. Objective=don't get stuck being the one who has both Q&A.

I invite you to take a look at what I think about what you think. Tell me what you thinkabout what I think.

I have set up a wiki and a blog for nonprofit social entrepreneurs to make an elearning game together to solve the mystery of earned income profitability.

 
Blogger Bernie said...

Clearly beyond coincidence, Sandra.

I love your Q&A Duck-Duck-Goose A What game. I'd suggest further that if you think you have the answer to a question then you turn to the questioner, give the answer, and start a new question going the other direction - or something of that ilk. Which is to say, it seems like a lot of deep fun could very well be had in this manner.

I also found your interpretation of my contributions to the conference both welcome and new. It is wonderfully gratifying to know that someone was actually understanding what I thought I was talking about.

 
Blogger Sandra Dickinson said...

We could get questions and answers going so many ways at once, well, we'd need technology to help us keep track of our collective wisdom.

It is wonderfully gratifying to me to find somebody else who is on the edge.

 
Blogger Indigo said...

Thank you for the wonderful comments about my Question of the Day! The How Many ??? game is one of my favorites.

 
Blogger Bernie said...

You are completely and also entirely welcome. Thank you for your contribution to all funkind.

So, how do you play "How Many"? And how many times have people asked you that?

 

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