When the fun gets deep enough... Bernie DeKoven, Funsmith
Bernie DeKoven, FUNcoach
... it can heal the world.
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Sprout

Sprout is the winner of the Second CasualGamePlay Design Competition. This is news of some significance. First of all, there is some significant significance in knowing that there is an effort underway to acknowledge what a fellow named Jay calls "Casual Gaming." You gotta love that term: "Casual Gaming." So descriptive of the kind of gaming to which we who seek the light-hearted depths of fun find ourselves most inexorably drawn. Next, there is at least equally significant significance in learning that not only was there a CasualGamePlay Design Competition, but that also this is the second one already. And, significantly enough, that Sprout was the winner of the design award and the audience award.

But all significance aside, there's the game itself, Sprout, in all it's elegant, artfully simple, innovative, gentle, point-and-click-worthy glory. Drop a coconut. Plant another coconut tree, or perhaps an apple tree, or take your chances on floating a seed or two, and make your casual way across an imagined world, towards some real fun.


from Bernie DeKoven, funsmith

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