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Good fun; and instructive

"At a departmental meeting," writes John Naughton, "one of my colleagues wanted to illustrate a point about the complexity of social networking. Everyone present was given five pieces of coloured string and then told to give one end of each to five people they knew well. You can imagine the result. Good fun; and instructive."
This, from a blog post called "Social Networking in Meatspace" - a "simulation game" that is precisely what a simulation game needs to be:



"Good fun; and instructive."

from Memex 1.1 via Marc's Voice

from Bernie DeKoven, funsmith

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