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Hard Fun, Easy Fun, Visceral Fun, Social Fun

In his wonderful presentation on the Core of Fun, Ralph Koster identifies four more kinds of fun:



"Games," Koster conjectures, "mostly focus on hard fun."

I, of course, think of "hard fun" in terms of "flow, complexity and the 'slanty line'," and social fun in terms of "coliberation." Nevertheless, these are in deed 4 more flavors of fun to behold, enjoy, and plant into our many-flavored garden of conceptual joy.

See also Koster's "Theory of Fun." And perhaps this, from one game company that claims to put the theory into practice.



via Craig Conley

from Bernie DeKoven, funsmith

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