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Hard Fun

Today's "quote of the day" comes from Seymour Papert in his essay "Does Easy Do It? Children, Games, and Learning"

"...lessons I have learned from computer games...The first...is echoed by kids who talk about "hard fun" and they don't mean it's fun in spite of being hard. They mean it's fun because it's hard. Listening to this and watching kids work at mastering games confirms what I know from my own experience: learning is essentially hard; it happens best when one is deeply engaged in hard and challenging activities. The game-designer community has understood (to its great profit) that this is not a cause for worry. The fact is that kids prefer things that are hard, as long as they are also interesting."


from Bernie DeKoven, funsmith

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Blogger Bernie said...

Immediately after I posted this, I mean, immediately, I received a note from Cecilia Wreckstrom, whom I met at the LEGO conference, who shared with me her excellent post reflecting on the conference in which she casually mentions the very same concept of "hard fun." Who knew?

 

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