Wednesday, August 05, 2009
LEGO and the funsmith
As you know, over the last few years I've been doing some work with LEGO on the development of a new LEGO project called: LEGO Games. One of the annoying things about consulting on new game projects is that I can't share my excitement or, more importantly, my discoveries with you.The site is now live enough (though still under development, and not, conceptually, available to people in the US), and a couple of my articles about the LEGO Games System are finally available for global sharing.
See:
- It's Never Too Late - Confessions of a LEGO Game Consultant - an interview in which I get to be retrospective about what I've been doing with and learning from LEGO.
- and Designing for Fun (Part One), followed immediately by Designing for Fun (Part Two) - I find myself impartially proud of the part I had in this small part of the LEGO Games website. I get to remind grown-ups about the fun and depth of learning we find when we get to re-invent the game we are playing.
from Bernie DeKoven, funsmith
Labels: game design, LEGO











