Everlasting Games

The term "Everlasting Games" was coined by George Platts. The following are from his contribution to the DeepFUN discussion group and from a playful few. May their playfulness last forever.

Infinite Volley Ping Pong :

We played slowly and deliberately, helping each other to return the ball. Volleys lasted for minutes. We became hypnotised by the sound of the ball on the table ping pong ping pong ping pong ping pong ping pong We liked that.

Everlasting Darts:

We continued to add up our scores. After many games over many months Steve had scored 758,098 and I had scored 757, 867 (or something like that). We are now both in our fifties and will continue.

The Downside of Ten Pin Bowling:

Surely the fun part of Tenpin Bowling is rolling the bowl ? If you are good and get loads of "Strikes" you get fewer goes than less good players. Huh !! What a dumb rule.

George Platts

 

Everlasting Sequence ( a board game)

Rather than declaring a winner after 2 sequences (too short a game!), we play to see how many sequences we can each get, using all the tokens. We also declared the joker capable of replacing the opponent's token with our own. Makes for a fun, brisk, 15 - 20 minute game each morning and/or each night for a year now.

Everlasting Bridge (the card game)

Playing with dear friends, we awarded a penny a point, playing a bonus round of best 2 out of 3 hands gets a dime a point. Each evening we played, we put out joint winnings (both couples) in a pot, to be spent on dinner at the restaurant of our choice. When we had over $100, we deferred spending the money yet, thinking we could go someplace really special. By the time our friends unexpectedly moved 1000 miles away to Chicago, we had $900 in the pot, enough to pay for our air fare and an extraordinary dinner - which we did, AND, of course, played a weekend of bridge with these dear old friends who by then had moved away. Twice the pot payed for our weekend visit!

Dictionary Game

Driving from Boston to Nova Scotia and back entailed 3 days on the road, out of a one week vacation through these Canadian islands for my then-fiance and me (this is 26 years ago!). To pass the time in the car (not all of the scenery is beautiful), we invented a dictionary game. The passenger would try to stump the driver with an unknown word worth knowing on each page of the dictionary. We went A to Z throughout the week, and solidified our relationship - now married 25 years with games being a mutual passion for us.

Jan Nickerson

 

Spy

My daughter and I used to play a game we called "spy" when we were out and about. It's pretty simple, the goal is to remember as many details of interactions and contexts as you can. Afterwards you spill what you remember -- helping each other. What was the waitresses name? Was she wearing a wedding ring? What color was that hair band? The slogan on the menu was "since 1971". No score kept. You can play this game alone as well. When you are totally bored standing in line somewhere -- start spying!

Gregg Fraley

 

Everlasting Singing Games

Then there are the singing games - like "99 Bottles of Beer on the Wall" that go on and on until, when you reach zero bottles of beer on the wall, you notice that someone has added a bottle to the wall.

Car Games

And car games, as Jan noted, are designed to be Everlasting, at least as everlasting as the trip is and the driver's patience isn't. Padoodle, for example - you know, the one where you call out if you see a car with only one headlight - and are sometimes supposed to be rewarded, sometimes with a kiss. I've a small collection of the said same.

Major FUN

 

A Lot Like Hoeing

Speaking of games played with daughter: My daughter and I "invented" a word game. It doesn't really have any rules, but it does have a pattern that is always predictable. She says something like, "I guess I'll be going." To which I reply, "Which is almost like Boeing." Then she says, "Which is a lot like hoeing." And I, "Which is like working in the garden." "Which is like getting a pardon." "Which is like a singer named Dolly." Which is like riding a trolly." Which is like . . . ." This goes on and on, but always comes back full circle to something like, "Which is almost like glowing." To which the other replies, "Which is like 'I guess I'll be going." It is such a wonderful game of association and word play that shows how strangely the mind sometimes works.

Luke Barber