Some FunE-conversations you'd be welcome to join:
- Of Schmerltzes, Sockballs and Pantyhose:
soft, ball-like games
- Human Card Games: silly mixers for large
groups
- An Inuit Version of Hesse's Glass Bead Game:
story telling-games genuinely around the actual world
- What, you ask, is a Oaqui Game answers the
age-old conundrum.
- The Games Preserve Reports: articles about
kids' games and kids' play.
- Becoming Gifted: an appreciation
- Simon Says: hitting yourself on the head and
other funiatric oddities
- The First Concatenation: crowning the Royal
We
- Millefuneal Blessings from the Oaqui.
- The Second Concatenation
- the fun of not having it
- Inner Funiatry -
meditations on dental deliverance, Hollywood, and the Inner Playground
- Of Fun and Death -
a dialog about play and prayer
- Just Call Me Fun - Major FUN renounces his imaginary doctorate
- A Lexifunnicon of Funonyms
- more words for fun
- New Games, still
- a chance encounter with the old New Games
- Whole Fun - the
kinds of fun, and why it doesn't matter
- More Fun? - a challenge
to my fellow toy and game designers
- Vice, Fun, and Tatoos, too,
in which the Oaqui* explain/s the real
reason there are so many bad things to do
- Why We Invented Laughter,
by The Oaqui*: a bit of semi-profound
silliness in which you are cordially join.
- America and the Great not-yet-fun:
Major FUN contemplates the implications of The
Oaqui Creation Myth, Part One
- The Fun-E Archives:
FunE-mail from 1994-1995
- Toy Guns: a continuing conversation on the
violence of play and censorship
- Old Games Renewed:
the Olympics, heroism, and fun
- Oaqui Ethics: an introduction
to the More Merrier Multiplier
- Reinventing Meetings,
Really: a discussion about why and how to transform meetings.
- therapeutics of Glee
according to the Oaqui*: an introduction
to Oaqui* Therapy
- Oaqui Me-ditation:
more on the inner-oaisdom of the Oaqui*.
- Playing Safe: a three-part
essay on the interdependence of fun, health and safety.
- Naked Fun: A new discussion
about play and innocence.
- E3: Some reflections about
entertainment, technology and the mass market.
- A Game to End Female Mutilation:
First thoughts on the design of an educational game.
- Sex, Violence and Interactive Entertainment:
Some amusing musings on the future of entertainment.
- In answer to the question,
why M&Ms
- Chance and Odds: Accounting
for nature and other more or less wild things an investigation of
games and game theory
- Major FUN Joins Mattel:
early impressions on a major transition, thoughts on toys, play and
learning
- Play, Learning and Empowerment:
lessons from the children's game of Hot Bread and Butter
- For Realing: a meditation
on playing the Big Game
- Talking the Walk: an introduction to Walking
Consulting
- Educational Toys: Play and
Learning, part III
- New Games for the Business
School: a few deep thoughts on college, kids, business and fun from
a teacher of said sam
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