This is like one of those story-building games, only it’s all about buidling an image. Nothing changes or moves. I like to play it with my eyes closed because it’s easier to build the image. It’s called “Polaroid” because the image develops, like a polaroid picture.
One player starts with anything, like, “a penny.” Someone else adds a detail the he or she actually imagines when picturing a penny – a 1978 penny. The next player adds yet another detail. “on a red checkered table cloth.” Again, the direction here is not to tell a story, not to try to be cute, but simply to say what you’re seeing.
When we played it at Esalen in November, 02, the group added sounds and smells. Better than polaroid.