
Such is the magic of conferences like IndieCade that the very location that Celia Pearce and I decided to start our game of Junkyard Golf was immediately adjacent to an event that GameDesk was conducting to celebrate the launch of Caine’s Global Challenge.

This was a remarkable confluence of innovation, playfulness and creativity. So remarkable that I think it can only be appreciated in retrospect.
The two photos in this post are courtesy of GameDesk. I don’t think you will need any further explanation of the nature or purposes of their event.
And if you don’t know about Caine’s Arcade, here’s a touchingly edifying video: