When I first wrote about the Myanmar game of Chinlone, I really only had minor intimations of how important that game was to become to me. It wasn't until I watched Greg Hamilton's movie, Mystic Ball, that I understood not only his profound passion for Chinlone, but my passion for The Well-Played Game.
When I wrote The Well-Played Game, I described a pivotal experience I had, during a game of Ping Pong. Later, I found a wonderful story by Bill Russell, in which he describes an experience of genuine transcendence, similar to mine, but in the highly competitive game of professional basketball. But in all these years of teaching, Mystic Ball, the movie, was the first time I've found the Well-Played game expressed so purely, understood so deeply, documented so thoroughly - in a game totally devoted to sharing that particular experience.
The film opens with the following Myanmar proverb: "The spirit of give and take that breeds happiness is the foundation on which the game of Chinlone rests." We are then transported into an astonishingly ornate building, festooned with bare electric bulbs and intricate carvings covered in gold paint. On the inside, we see a kind of theater-in-the-round. On stage, 6 people playing with a rattan ball. Hamilton comments: "Getting to play with this team that I just played with is like playing with Michael Jordan and Baryshnikov and Fred Astaire and Bruce Lee and Muhammed Ali and all the most beautiful movement people and sports people I could ever imagine...It's surely the most fun, beautiful, mystical feeling...This is like my religion and my love and my heart. Chinlone is just all about love and happiness."
The film progresses from scene to scene of beauty, passion, grace and skill. We observe the art of making a Chinlone ball. We see the game played everywhere throughout Myanmar, by men and women, children and elders, on the street, in practice courts, in dedicated arenas. We follow the highest practitioners of the art. Director and author Greg Hamilton explains what he has discovered in the game of Chinlone with a clarity and intensity that characterizes every scene of this remarkable film.
"The most amazing thing about Chinlone, Hamilton comments, "is that it's not competitive. There's no opposing team, no scoring, and no winners or losers. The team tries to keep the ball up as long as possible. But that's not enough. The real goal is to do the most difficult and beautiful moves they can."
"Watching them play was a revelation. What really stuck out was just how playful they were. They weren't arguing or fighting, like always happens in competitive sports. These guys were just having...a good time. It really made me think about how most sports are not playful."
His background is in martial arts. He says: "I used to think of myself as a warrior. But deep down, I never really liked hurting people." In Chinlone, however, he discovered that he could "do something as if my life depended on it, but without having to defeat anyone."
Near the end of the film, he takes us to his favorite Chinlone practice court. He comments: "There's so much beauty inside this circle - the flow of the ball between us, and the 'tic toc' sound the ball makes as we support each other."
I was fortunate enough to get to talk to Greg about this beautiful film, and to get a personal experience of his deep passion for the game. Basically, I just wanted to convey my excitement and gratitude for what he has brought to us - and to me, especially, in his being able to capture and convey what I have devoted my life to teaching. Greg commented: "I didn't really want to be in the film in the first place." He just wanted to show us the game itself. But he was as much a part of the story as the game was, and he couldn't avoid it. What he wanted most to share with us was that: "Something as serious as Chinlone could be so playful." What he most wanted us to perceive was that "above all, Chinlone is a way of loving."
Later, I sent Greg a draft of this post, asking for further comment. Here's part of his reply:
The interaction between the ball and the players and the players with each other is sensuous, I can't think of a better way to put it. In my opinion, and I've asked some of men players about this and they agree - Chinlone it is strangely similar to making love. Because of a certain modesty with the the women in Myanmar, I've not been able to ask women players some of these kind of questions. It's like the essence of what making love is - not the rubbing together of body parts, but the intense, immediate connection and playing together of spirits. It really is play isn't it? This is one of the unique and breathtaking things I've found in Chinlone. And you can do it for hours at time with 1,2,3,4,5, or even more other people! When I see dogs playing and frolicking together - it's making love through play, and that is the feeling I've always wanted my life to be full of. There is always love and the sensual inside real play.
So many things that I didn't say or bring up in the film, for various reasons. One being that I didn't want to come across preachy, and of course there is only so much you can fit into 83 minutes. There are lots and lots of other things to share about Chinlone.
I think Chinlone is a feminine sport. One is nurtured and embraced in this game. It's not about power or dominance. There is a gentleness, an inclusiveness and a loving feeling that is always there – even between the audience and the players. Men and women play together, old folks and young ones play together. At the first Chinlone festival I saw, there was a team that had a 72 year old (in fact it was Wei Za Than, the one with the beautiful wife!) and a 9 year old on the same team - I was blown away!
All of the play in Chinlone is an end in itself. There are no arbitrary rules, just a certain etiquette and a lot of intuition inside the circle. I love that. There is a struggle with gravity, that as skill develops, becomes an elemental dance of pure flow.
So many things that I love about Chinlone - it is so hard that everyone, even the greatest players end up looking foolish fairly often - nothing to do but laugh about it, and 5 or 10 minutes into a game everyone is laughing for sure. You didn't see a lot of this in the film because I focused on the festival plays and because there is an audience, the players are a little more serious than usual. It's a very, very funny game.
Here we are on this giant spinning ball - in orbit. I feel a connection between the way Chinlone is played and the orbiting of planets. I'm still working on this one and trying to find clear ways of talking about it.
Last November I wrote about Gwen Gordon, and her remarkable article "Play, the Movement of Love." Today, I am pleased to share her new website with you.
Gwen is a remarkable spirit, who has brought her profoundly play vision to as many people as she can touch, and there are many, all over the world. You can read and witness more of he work here. Download her videos, her essays, her stories. You will be inspired. And maybe even a little bit transformed. There is so much there. I leave you with a small taste, from her essay "Laughter for No Reason," in which I am anonymously present, hence, deeply drawn to:
"I notice that whenever I lose my sense of humor, it’s a sure sign that I’ve lost my perspective. As a friend of mine likes to say, 'the truth shall make you laugh!' No matter how difficult and heavy the facts might be, facing them makes us lighter. The truth makes us laugh because, after all, it sets us free and when we’re free, we’re free to laugh. With every joyful breath, we assert our freedom, reminding us that even ordinary life rests inside a bigger enchanted game, a larger truth in which all things hold meaning."
Nancy Nurse is one of the three clowns developed by one of the few people I know who has mastered the art of compassionate humor, Patty Wooten. Patty becomes this particular clown as part of her effort to lighten the often overwhelmed hearts of the nursing profession. Nancy Nurse, explains Patty, "is a wild, red-headed clown, armed with a combat belt of weapons; such as, bedpans, urinals, enema buckets, and over-sized syringes used to fight disease.. Her stethoscope is made from a garden hose and a toilet plunger which is great to use on those big-hearted patients... it can also be used to relieve constipation!"
Several years ago, Patty came down to one of my seminars at the Esalen Institute. She made us laugh so hard, and so deeply, and with such a loving purpose that, for many of us, fun became even more functional, even more central to our reasons for being.
Patty's attempt to bring a little joy to those who so desperately need it, has been a constant struggle for her. Bottom-line priorities, twelve-hour days, scant appreciation for their dedication and skills have all but overwhelmed the caregiving professions. And yet, Patty continues, when- and wherever she can, to heal with humor, to soothe with silliness.
REJUVENILE (made) a brief appearance this (Monday) morning in the first hour of ABC's "Good Morning America" in a story about play at the workplace. News flash: work is boring. A few office monkeys are fighting back with inter-department playground slides, break room foos-ball tables and other goofy innovations. Cue remark from yours truly on the importance of play and fun in the workplace and how these changes reflect the larger rejuvenile phenom.
One remark is unlikely to make the cut -- too often, the merry chattering bosses who institute "playful" reforms are putting window dressing on salt mines. There is little more infuriating than having a Wacky Fun Day hosted by an employer who skimps on health insurnace or restricts family leave. I don't think there's any doubt a genuinely playful attitude toward work can benefit both worker and the bottom line, but it's not about climbing walls or bobbleheads. It's about doing our work with the same wonder and imagination and sense of fun that too many workers ditch in the name of professionalism.
Christopher Noxon, you, too, have earned the full panoply of rights and privileges due to a "Defender of the Playful"
Moschen: The mathematics of juggling, the art of play
Michael Moschen is another artist who, like Greg Kennedy, has been able to elevate juggling into the realm of high play. He is also one of the few artist/performers to have made the connection between juggling and mathematics.
According to his bio, he is
"deeply involved in understanding and sharing the physical and mathematical principles that underlie his work, and is a sought-after public speaker. He presented the Keynote Address for the National Conference of Teachers of Mathematics in 1996, and in 1998 for the Association of New York Teachers of Mathematics. He has lectured on innovation and creativity at such prestigious institutions as Carnegie Mellon, the Massachusetts Institute of Technology and the Lincoln Center Education Program."
A playfully profound performer, who, as you can so plainly see here, is fun, very much fun.
Michael Moschen is hereby officially entitled to all appreciations and honorifics due to a "Defender of the Playful."
This is a picture of Bruce Williamson, at 2 years of age, on his way to becoming author of The Certificate of the Right to Play. With this certificate, you, too, can become "A lifetime member in good standing of the Society of Childlike Grownups." It is a delightful thing, this significantly silly certificate, demonstrating a keen, honest, heartfelt understanding of what it should mean to be a grown-up.
It comes from a fellow named Bruce Williamson, whose remarkably mature understanding of the nature of childlike grownuphood is reflected with clarity and a certain hard-won innocence on his Kaleidoscope chock-full-of-resources website. Devoted to teaching us how to become Childlike Grownups, the Kaleidoscope is a spare little website, and yet it presents a rare depth of playful wisdom which is evident just from the titles of its main pages:
Amazed that I hadn't encountered Bruce before, I called him up, only to discover that we had met at the Games Preserve more than 25 years ago. Though we haven't crossed paths again until now, Bruce is clearly a fellow traveler, and a gift to all of us who follow the Playful Path.
Which explains why you will now find a picture of Bruce's inner child on People section of the MajorFUN Hall of Fame.
The world of compter games, and, consequently, of computer game players, can get very harsh. Despite the endless possibilities of faster processor and more graphic glories and completely surrounding sound, most of our games are given over, as we are, to violence. Not that violence can't be fun. Not that there's anything wrong with violent games. Just that there are far too few respites. Ferry Halim is one of the few. A true respite.
Ferry Hallim demonstrates that all it takes to make something as interesting to play with as violence is a little applied whimsy.
Whimsy. Hallim is a master of it. His games are true diversions, invitations to worlds that simply don't take themselves very seriously. He is the creator of light-hearted games that are bouyant enough to lighten-up even the dark of desire and the heavy of heart - at least for a few minutes. Like the game Summer Walk, where you make three bird-like things hop into the good floating things, to the tune of the pleasant guitar. Or A Cupid's Day where you, as Cupid, shoot arrows into clouds.
Whimsy. What a powerful concept.
Ferry Hallim is the newest inductee to the MajorFUN Hall of Fame.
Ze Frank receives the MajorFUN Award for being perhaps one of the most prolifically playful presences on the web.
There are so many examples of his work that he is sharing, virtually for free, that it is difficult to select any as truly exemplary. Let's begin with this rather straightforward collection of virtual matchstick puzzles. Why? Because it's what you'd expect from a collection of virtual matchstick puzzles: clear, challenging, easy to use, fun to solve. Not particularly playful, but respectful of play and the needs of players. Now let's try just one more game-like experience. It's a Memory Game. All right, it's Concentration. But notice how each image is animated? Now it's truly a virtual game, not just translating a card game into the electronic medium, but transforming it.
Now take a look at Ze's Animated Snowflake. Not a game at all, but a unique bit of interactive delight. Technologically sophisticated. Easy to understand. Lovely to behold.
And here's one more, well, maybe two more examples of yet another gift of Ze's playfulness. It's called "Blow." It's an invitation. People are asked to send in a picture of themselves, blowing. Ze adds their picture to a growing blowing collage. It's, well, silly. It's also an invitation to fun and sharing and community. And here's one more: My Cat Annie. It's a statement, is what it is, of the further reaches of Ze's playfulness. And, for those of us who wonder whether this world can be made more fun, it's a reason for hope.
There's a lot of reminiscing going on about how kids used to play back in the days when kids were kids. It's a good kind of reminiscing, a sweet nostalgia for the inventiveness and irrepressible, undeniable spirit of play. Unfortunately, we almost always follow those moments of wistful wonder with the conclusion that kids nowadays just don't do those kind of things.
Streetplay is a faith-restoring site - restoring our faith both in our memories of childhood, and in childhood itself. Streetplay's collections of photographs documenting actual kids in actual play, here, and around the world, yesterday, and today, provides us with incontrovertible evidence of the preeminence of the playful spirit.
Then again, there's the nostalgia part. Surely you didn't forget those long summer afternoons playing Stickball? And who could forget Halfball? Or, for that matter, Skully? Reading about those games, seeing the photos and film clips, even if you never played them, is a journey into the past, present, and future of fun. It not only documents what we used to do, it reminds us that we can still do those things, that we have a heritage to pass on to our children and children's children. And our children, and children's children have a heritage to pass on back to us.
This is a remarkable site. Rich in depth and detail, preserving and nurturing a wealth of rock solid invitations to play. It is free. You can help support the site by purchasing cool stuff from their store. There are no advertisements. A genuine gift to us all.