Pretend yourself playing Tag, for example. Freeze Tag
Pretend any one of yourselves IT. How about this one: the one
you imagine writing this, the one whose voice you imagine speaking
this.
Pretend that this self starts the game. NOT-IT.
Pretend that your imagined self also say NOT-IT.
And the other you, the one who is pretending these other two are
NOT-IT, does too. Says NOT-IT.
Cool. With three, we got a game: You, as you imagine me to be.
You as you imagine yourself to be. And You who is imagining us
playing together.
OK. So you said it last, so you're IT and the rest of you are
running flat out away from you, and if you can tag one of you,
if you can reach, can actually touch one of you, well, then only
two of you are in the chase.
And now the game becomes even more complex, with one of you frozen,
unable to move, forced to rely totally on the cunning and athleticism
of the other; the other of you no longer running away so freely,
so unpredictably.
Strategies develop. The madness becomes methodical. High drama
played out between the two of you: between the you who can paralyze
you with a touch, and the you whose mere touch will free you.
All to the passionately helpless amusement of you who are frozen.