When it’s your turn, you can either say “ping” or “pong” – depending on your mood. If you say “ping,” you can say it quickly: “ping.”
If you say “pong,” can draw it out: “ponnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnng” or say it quickly “pong” or somewhere in between “ponnnnnng.”
The other player must return the serve as soon as the “….g” is completed. At least within a mutually agreeable number of nanoseconds.
If someone tries to draw out a “ping” (as in “pinnnnnnng”) that’s cleary a miss. If somone responds too soon (during the “..nnnn..”) or too late (after the “….g”), that’s also a miss.
After a few good volleys, you might want to introduce further refinements.
For example, saying “spin” is the equivalent of a verbal backhand. And, of course, you can say “ssssspinnnnnnnnnnnnnnnnn” if you feel so moved. The only effective return for a “spin” is, of course, a “ping.” Anyone trying to pong a spin automatically misses unless it gets returned.
Know what I mean?
Jon Jenkins adds:
Boing Swoosh and Boff: The game is quite similar to one Maureen uses. Her game has three sounds boing, swoosh and boff. Each sound sends the imaginary ball a different direction left, right and straight across sort of like Hearts. We could have:
- backhands be bong
- straight forehands ping
- forehand slices be slish
- backhand slices blish
- Smashes would be pong
- Top spin twong said quickly
- back spin bwong said slowly like bwoooonnnng
- right hand spin rwong with medium speed like rwoonng
- left hand spin lwong with speed like rwong but it would be of course lwoonng
Extra spin would be gained by lengthening the first letter of the spin so extra top spin would be ttwong perhaps with a bit of a stutter like t-t-wong.
The return would have to be made on the last letter of the sound (hard with a sh sound).
The referee would make the missing sounds. Too early in the word would land the ball in the net and the referee would say dunk. over the end would be biff (in honor of Calvin).
Major FUN comments editorially: in a non-refereed version, both players make the missing sounds simultaneously.
There have been various references to this “Invisible Frisbee thrown around a circle” game in reference to the Sound Ping Pong Game.
- Zip = Sound with appropriate movement as invisible frisbee is passed to next person in circle.
- Zap = Sound with appropriate different movement as invisible frisbee is thrown across the circle.
- Bop = Sound with appropriate different movement as invisible frisbee is bounced back from whence it came. (Only rule is that you cannot Bop a Bop)
Every time I play this game I use three different words e.g. playing with IBM executives one time:
- Emm = Sound with appropriate movement as invisible frisbee is passed to next person in circle.
- Bee = Sound with appropriate different movement as invisible frisbee is thrown across the circle.
- Eye = Sound with appropriate different movement as invisible frisbee is bounced back from whence it came.
When the Eye-Bee-Emm sequence occurred there was spontaneous applause.
George Platts Bristol, UK.
Major FUN adds: then there’s:
A serve is performed by saying “ball” or “balllll” or even “ballllllllllllllllllllllllllllllllllll”
When it’s your team’s turn to return, as it were, you hit the conceptual ball to each other by saying “volley” each time you hit it. And then “ball” when you hit it over the net.
You can also spike.
Which, like all the above, could be “zoom” or “zoooooommmm” or “zooooooooom” or “zommmmmmm” Except it has nothing to do with sports or anything remotely sporty. And people sit in a circle. And when you’ve been Zoomed you can Zoom back to the person who just zoomed you or zoom the person on the other side or zoom both at almost the same time. And it’s just as fun, and sometimes even more.
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