Tuesday, July 19, 2005
Knucklebones - from artifact to archetype
There's a significantly informed site devoted to Roman Board Games. The site includes a description of a game called "Tali," which was played with, yes, the knucklebones of sheep or goats. Apparently, these bones are almost cubical, and have four different, easily distinguishable sides. Which makes them perfect as remarkably dice-like objects - objects of play whose origins are potentially prehistoric - objects of play that are still being played with in places like, well, Mongolia (see this image from the movie "The Story of the Weeping Camel.")
It also happens that my column, "Life of the Party," will soon be appearing in a new magazine, also called "Knucklebones."
Coincidence, you say? Yet one more demonstration, I respond, of how a good play thing, like a good work of art, can reach beyond time and design, origin and culture, ultimately to be transformed from artifact to archetype.













